Bruiser1G


Level KXP Wiz/Pri
123 456 78
TH
100-- --- --+0
211a- --- --+1
3310- --- --+2
41321b --- --+3
52732a --- --+4
655320 --- --+5
7111431 c-- --+6
8223542 b-- --+7
9447653 a-- --+8
10700653 0-- --+9
111000764 1d- --+10
121300775 2c- --+11
131600776 3b- --+12
141900777 4a- --+13
152200777 40- --+14
162500777 51e --+15
172800777 62d --+16
183100777 73c --+17
193400777 74b --+18
203700777 75a --+19
214000777 750 --+20
224300777 761 f-+21
234600777 772 e-+22
244900777 773 d-+23
255200777 774 c-+24
265500777 775 b-+25
275800777 776 a-+26
286100777 776 0-+27
296400777 777 1g+28
306700777 777 2f+29
317000777 777 3e+30
327300777 777 4d+31
337600777 777 5c+32
347900777 777 6b+33
358200777 777 7a+34
368500777 777 70+35
Requisites:Str 14, Con 13, Int 9, Wis 13, Chr 12
Alignment:C*
HD/level:3d4
Weapon Prof.:2+level*2
To Hit Table:War
Save Table:Any: pick one (not Conc ), change @ reset
Reference:Alternate Valkyrie1G
Groups:Warrior, Alternate
Complexity:CF=2
Level 1: Can cast Wizard Evocation or Priest Combat spells.
Level 1: Gets Str bonus to spells.
Level 1: Can throw any weapon without penalty; its number of attacks uses the "Bow" line.
Level 1: 1P, destroy X doses of potions (any type): Omen at CL=X (max CL=LVL*2)
Level 1: 1V, drink X doses of potions (any type): Regain X SLs in your memorization.
Level N (every level): +N TH (e.g. lvl 10 you have +1+2+3+4+5+6+7+8+9+10 = +55 TH)
Level N (every level): +N dmg (e.g. lvl 10 you have +1+2+3+4+5+6+7+8+9+10 = +55 dmg)
Level 3: Add a school or sphere.
Level 6: Add a school or sphere.
Level 10: Add a school or sphere.
Level 15: Add a school or sphere.
Level 21: Add a school or sphere.
Level 28: Add a school or sphere.
Level 36: Add a school or sphere.